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(+1)

I was able to make one save in the game, but subsequent saves result in a fatal error.

FATAL ERROR in
action number 1
of  Step Eventobj_bcursor
for object obj_savegame:

ini_write_string argument 3 incorrect type (array) expecting a String (YYGS)
at gml_Script_sc_save
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_sc_save (line -1)
gml_Object_obj_savegame_Collision_9f5e539f_5fb4_4a56_9489_c1f93d0f52b8

Thank you for point this out to me! I will get this fixed ASAP and re-upload the demo. For now, I am going to update the message that comes with the demo so that users are aware, and I would advise not using the save function until I upload the new version later today. 

Should be fixed! 

Essentially, the script I wrote for saving the game was attempting to record an unnecessary variable relating to the turn-based combat. I have tested it a few times on my personal laptop and it seems to be working properly now; I will test it on another laptop right now but I think it's fine.