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(+1)

I liked it, there are a couple of things that I noticed playing: dash cooldown it not indicated so it's hard to actually use it reasonably, the other is enemy spawn point doesn't seem to care about where you are (can spawn on top of you and shoots don't work in that case so you need to save the dash for that case). Apart from those 2, art and the idea of health passing trough enemy are really well done

Thank you for the constructive criticism :)