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Hey Guys! - We over at 'Paranormal Playtime' are developing a high-octane mystery survival here and it's shivering our timbers!

Set in the golden age of piracy, we challenge you to survive the seven seas and escape the schemes of the British Anarchs wishing to disrupt the Colonial Camarilla. 

Awoken in the middle of the night, you find your filthy fanged maw aching for feeding and a dislodged shard of wood rattles beside you. The sound of canons pepper the desolate inky night and the screams of sea-dog kine splinter through the hull. Who put you here? Where are you going? How will you survive the next 10 days until land? 

Fashion your sea legs from the remaining skeleton crew on board 'The Severn's Bounty',  currying favours of the shipmates or blackmailing them with the secrets hidden in their closets. Shape ship politics from the shadows of the masts or take your seat at the captain's table. Find your way to a safer shore in the new world or cast your lot under the Black Flag, determining your roll in this entry of the ocean sailing jihad.

                                                                                                           ...Lift a toast to the Dead Man's Crossing...

(1 edit)

Possible Hemingway off the Starboard bow... Ahoy Matey!!

of/off was the edit, and It's been said do need a new banner. Keeping the options open currently I can be peculiar with certain things so the flag has to make sense you know, and I get anarchy sells so ups👍👍 there. I flew red for a while in my life, met some interesting people met some boring people. There's one thing I learned living in a world full of ambitionless individuals. Is that when people expend energy towards a goal positive reinforcement will only fuel an ambition filled individual. So my quirks are my own in time, given a branch certain individuals can help a lot of people build to a solid stance.