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(7 edits)

**Spoilers for those who haven't played it yet.**

First off. TKon. You're amazing. This is amazing. I love everything about this. Played this game so much when I was younger and being able to play it on my phone was a nostalgic joy. 

I have a few potential fixes I noticed while playing V2.2.2 on Android, specifically my Google Pixel 4 XL. 

1. I didn't notice a level cap on items, like, it was in the tooltips, but not actually applicable. (not mad, as it made the grind way easier 😂) As well as, beginning dagger sells for 1 silver piece instead of 1 copper piece. 

2. I noticed a couple maps missing from Zulgurub. In the old one there are two bridges, the second one being right before you fight Hakkar the Soul Flayer, and the second bridge is where the *hush hush, secret* was in the original game. 

3. The music would turn itself back on pretty regularly and consistently after I turned it off. 

4. People respawn if you die. Like, if I give the 1 ring to the murloc, he disappears. But when I die he's back. Same with the Goblin that you kill for Felvas. Killed him. Died shortly after. He respawned. 

5. After killing the goblin for Felvas, I couldn't open dialogue with her to give her the gem back that she wanted. 

6. May want to eventually look into rebalancing, as Agility Rogue is the most powerful by far and with all the agility items, Polymorph, and Pyroblast (which you get by level 20 regardless). Was able to 3 shot Onyxia who has over 9k hp. 

7. Sirath is big wuss in Darkmoon Faire. 

8. Some odd graphics things happening with Murk specifically where he has odd water looking reflections on him. 

9. Noticed that the xp after a fight would say I got thousand(s) more exp than I actually did. I.e. it would say 1500 instead of 500 or 2400 instead of 400. Was consistent with every single enemy fought. 

10. Last but not least. It might be cool to reintroduce the old mail man that was in the game right before Blizz sent the cease and desist originally. 

This is genuinely so cool that I can play this again. And from my phone? Amazing and I'm super excited to see where you go with this. Keep up the great work TKon! :)

(1 edit)

Played through 3-1/2 times now. Second play through allowed me to give Felva the gem back. First play through the dialogue wouldn't activate. 

The belt that Menrok sells takes the Bracer slot instead of the belt slot, and the Blood Talisman takes the cape slot instead of the second trinket slot. Also noticed wolves don't spawn between the boat and Princess, they did in the original game. 

The arena champion's shop doesn't have The Grand Marshall's Aegis. A shield that the original had that granted 2929 Armor and +23 Stamina. 

Again. Amazing that you're doing this. And stellar work so far. <3

Hey can you help me? I choose Rogue because you hyped them being the best but I literally cant defeat lvl 2 Wolfs? They deal 20dmg non crit and my Worn Dagger deals 4-5dmg. What am I supposed to do literally at the start of the game

(2 edits)

Start as Rogue. Take Lash of Pain in the second magic tree for 2nd level. List goes from there. 

3rd-6th lvl: Fury Rogue talents. 

7th lvl: Armor passive in Magic Tree

8th lvl-11th lvl: Magic Mage talents up to hp passive. Then max out other Magic side for Polymorph. Then take Pyroblast at level 15. 

You can now Polymorph every enemy, adrenaline rush (for high hp enemies), Cold Blood, then Pyroblast. Repeat until the enemy dies. 

I ignore Warrior path (Heroic Strike) pretty much period. It has no cool passives, and the abilities aren't as strong against the big enemies as the other trees. Heroic Strike also rolls off of your weapon damage. Meaning some hits are teeny tiny if you roll a 1. And some are strong if you roll higher. Lash of Pain is flat damage. It doesn't roll for the damage, just deals a set amount. 

Last thing is to stack agility items for two reasons. Enough agility let's you basically auto crit without having to use Cold Blood, this saving energy. Plus more agility means more energy. Rogue is best because extra agility. 

Early game you'll be using a lot of Cold Blood + Lash of Pain, with Frost Nova on the bigger enemies. Late game is Polymorph, Cold Blood + Pyroblast. 

Adrenaline Rush is a must. 

Hope this helps :)

Hey thank you very much! I take that info into my next run. BUT isn't it weird how Lash of Pain is a must have otherwise you literally cant proceed in the game? I dont remember this being the case in the original release of this game. I think in the original you could slay lvl 1 wolfs in the first screen, lvl 2 wolfs on the second etc. So you were never fully stuck just slaying low level stuff would get you further.

But in this version every wolf on every screen is the same and scales beyond what a Worn Dagger can deal with.

Weird

Been playing then both side by side and it's pretty spot on. Lash isn't a "must" but it does make for less of a grind.

Hm you are so smart about the game but you tell me it isnt a must? Go ahead. Show me how to deal with lvl 2 Wolfs with a Worn Dagger. Speccing Rogue only. 

Sorry but its impossible. You deal 4-5 per hit and the Wolf does 20 and has 60 HP. Really don't want to be rude 🤗

Hi both, thank you for your point about the game, there are definitely a few tweaks that I need to do. But I have also been ripping the code apart to tidy various segments of it. This is mainly because I am planning a bit of a class rework in upcoming patched / expansions

TKon, you're genuinely amazing. Thanks for doing all of this. 

Smashen, relax lol. It is possible, I've done it many times. It's unfortunately a lot of RNG though. I.e. retrying until you roll the right numbers and get lucky, hence the "grind".

14groanin92 Hey dude no worries and holy crap thanks for the donation it really helps in expanding this project further!