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The ui of the window that I should need is not big enough in the material package, and it will become blurred when zoomed in. Maybe there is a problem with my operation?

Well, I can't help much if you don't tell me what you are doing and what game engine you are using. What I can do is to ensure you that the file is correct and It's provided in a atlas full of images to be used as a 9-slice object, which is a type of object that make an image scalabe. To create UI, you have to work with scalable objects/images. Since UI formats and sizes varies a lot depending on the resolution of the game, you don't create UI with simple sprites but with scalable objects, like the one I mentioned. Maybe this description helps you understand what I'm talking about.