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Prompt 5: Describe the mechanic of clicking.

The clicking in this game is more than just to make the story proceed. It also determines how the story will develop. At the start of the passage where the game first offers the two options of clicking, there is actually only one option left for the player to proceed. And the other extra choice allows you to either get more familiar with the situation or ask yourself to give up such thoughts. What actually makes the clicking important is choices given when the person has lost its aim and objects and do not what to do. Now the choices of whether contacting his commander or not will decide what plots will show up next. Moreover, the choice of clicking is also involved with the trust that you develop to the commander through the reading, since the commander have already given the instructions of not contacting him while they are in the mission in the first place. The clicking in here also mimic psychological struggle, where you struggle to obey the orders or not when you run into a dilemma that your enemies are disappeared, and your fuel is almost running out. And the final decision made under pressure and struggle will determine if the battle will be successful or not. Thus, the clicking here actively engage the avatar to do things. Moreover, it also engages the player to make his own choice, which makes the clicking more meaningful.