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(1 edit) (+1)

Solid entry! Polished, didn’t run into any bugs. Nice variety of levels and styles per stage. Also Moe is a cruel level designer, that one took me a minute. It was also a nice ahah and twist for a game like this to actually have a puzzle rely on you restarting at least once, almost wish more of that concept was played with somehow. Nice blend fo 3D and pixel art, which isn’t easy to pull off. I didn’t get to unlock the secret level but I do feel my curiosity itch, maybe I’ll come back and give it a go.

edit I also highly appreciate how meta/third wall breaking the NPCs were, good stuff