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Nice game. It was slightly confusing to start with as I put the virus under the pipe but nothing happened. I had to watch your video to see it just needed moving slightly and the 'bar' would start to move.

It would be nice to see a 'congratulations' message if you manage to complete each level. On one, I ran out of time at the exact moment the last virus exploded but I didn't know if I did it or timed out.

The time allowed was quite generous on the later levels. I thought it could be shorter in order to make it more difficult.

Can you vary the time it takes to fill each virus? I was thinking you could have a level where you need to do them in a certain order (do the slowest first otherwise you will run out of time).

Thanks for sharing.

I just uploaded a brand new build right now.
The liquid should be now showing from the pipes. The way to fill and tip the viruses is via the yellow ring (Please see attached photo and the UI itself is placed above where this ring).

If your willing to try the game again, can you record a video and attach post the link to it on here please? It would give myself and Chris to discuss some things on how to improve this game a bit better then the state it is now. We both just ran out of time developing this game to see if the player would have enough time to fill up the viruses within the time limit hence why this video and feedback is important :)  

Here's an unlisted YouTube video of a run through of the levels. 

I did know what to do and where to go but my first run wasn't too much slower.

The first level started badly as the virus didn't explode despite filling up.

The third feels quite slow as you move (as it is a big space).

I did find it hit and miss grabbing the virus. Some of the 'points' on the virus worked and some did not.

On the forth level, I liked the idea of filling up the two viruses but you can just pick them up and fill them! It's quicker. They need to be unreachable.

There is an issue with the yellow pipe on level five!

It was difficult to see the flow from the black pipe against the dark wall on level 6.

You can see roughly how long it takes and that there is a lot of time left on each level when they are completed.

It could still do with a confirmation message that you have done it before moving back to the menu.

The countdown clock could look better when it shows single digits.