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Thank you very much, I will test that.

I assumed it was a simple error, that's why I tried to fix it myself. That, however, was more difficult that I thought. I didn't even recognise the langage used, so I thought that it would be better if someone who knows what they are doing takes a look at that. (Btw what is the name of the programmig language?)

The language is gdscript from the Godot Engine. It is based on a simplified mix of Python and LUA, though mostly the first.