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The visual style is really great! I love that you see only when something emits sounds. The zombies or whatever they are have a nice walk animation but they get more annoying than scary very quickly. Is there a way to stop cracking a safe? I couldn't get past that point where I have to crack one but there's a zombie wandering in front of it. Anyway I really enjoyed this, good job!

Safes can be walked away from by clicking anywhere but on the safe. We are aware that we'll have to implement some kind of indicator for that, maybe a cursor change... Thanks for playing though!