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Thanks so much for playing and giving feedback! Yeahhh the sprint mechanic has been something a lot of people have mentioned, basically the problem was if i made it available from the beginning everyone would just sprint through the entire map which ruins the pacing, in a post jam version I'm thinking of making it more available but *disincentivizing* its use (loud footsteps might get something's attention)

(+1)

I see, maybe look into something like Metal Gear Rising, whenever there's a dialogue sequence, the main character is limited only to idle and walk state.

Will do, thanks!