I didn't know what to expect from this game. Turned out it has 3D graphics, but plays very much like a classic arcade game with a simple grid-based play area and ever-increasing difficulty. The food balance adds some strategy to it, so that you want to avoid dangers, but you still don't want to avoid them for too long, since every step takes one unit of food away. The thieves are intelligent enough to be hard to escape from, although on the 7th level (or day), one of the thieves got jammed behind a rock, so it was an easy level.
I'd like to invite this game to take part in our contest, the Game Development World Championship!