Gorgeous aesthetic, great conceptual twist on the genre, and fun to fly around with. But I unfortunately made the mistake of playing this on a touchpad and couldn't make meaningful progress at all.
While this whole genre is founded on difficulty and adapting to new controls I think it would greatly increase the accessibility of the game if activating the slowdown was a bufferable hold from anywhere on the screen instead of timing a press on the small character. Changing the need to click on the character also opens up analog stick gameplay for controller support, which is my preferred method to play with. Removing the need to time a click would obviously make the game easier, but I believe that giving more power to the player actually leaves room for even tougher design. The player would have enhanced capabilities to take on even higher levels of challenge, which can be considered during the creation of future levels.
If this game ever gets such an expansion I'd love it if this was even a selectable option in the settings (call it easy/assist mode if you will). Only typing this much because I think game has an amazing foundation and potential for more, much love to all the devs for their hard work over the jam. Looking forward to whatever comes next!