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Amazing presentation! Love the art, and the game is overall very well executed. It's great that you've introduced gameplay to falling, giving the player something to do and consider on the way down, not just on the way up. I really appreciate this, but to push it further I would be really interested to see the roles flipped a bit - currently the 'pachinko' gameplay is secondary to the 'rocket man' gameplay, and the pachinko interaction is not very consequential overall. It would be amazing if the gameplay was really about pachinko, but maybe this is much easier said than done!