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(2 edits) (+1)

Abstaining from rating due to bias (had a hand in the music).


Man, this game came together so well! The sound effects and character animations are adorable, the controls are just the right balance of responsive and unpredictable, and the sense of progression from area to area is executed so well. The little launch effect is so hilarious and charming that it almost simmers down my rage as I tumble down one or two areas over a bad leap. It feels like the right balance between the Foddian theme and being a fun game, and I can’t wait to give it another go later tonight.

Tested on Linux, the game seems to run just fine in Wine. When I go tumbling down, I can’t blame the framerate or anything else for my own misjudged momentum.

I’m honored to have been a part of this game’s development, no matter how small my role may have been and only wish that I had a little more time to polish up parts of the music track.