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I got to level 5 but after few tries there surrendered. It would be nice to have a counter of how much is one holding so that one knows how many items are still needed to be collected ‒ since lev3 it seems the only strategy is to collect all first and deliver it all at once. Otherwise kids will again add mess to the system.

Picking items seemed a bit too pixel-sensitive at times. I think I once had 99/100 delivered but after trying to pick the last laddle for few seconds I concluded it is just part of background ... and then all items from delivery bin got tossed out again.

Fancy chingu intro. I really liked how the item flying was done (when it is being tossed around or just bounces.

Do the different kids behave differently or have different skills?

I thought for long time the explosion sound is connected with items being tossed out from the delivery zone ... do fighting kids have any other effect on the room?

Thanks for a !!RELAX!!ing game!