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(+1)

So, like, I did not understand this game at all. It looks kinda cool, but the hexagonal movement was hard to pick up, and then the rules for what turned into what was tricky.

I am, admittedly, not familiar with alchemy.

Yeah, the game would benefit from a short user guide on how to play.

Game objective:

The objective is to collect the things on the game board in such a way, the you always have at least the same amount of things for the lower level as for higher levels – otherwise you slip down back to a lower level, and lose the things collected above that level.

You win, when you reach Keter – the topmost Sephirah. This is a Lisp Game Jam submission done in 10 days, and I did not have time to do many things, like announce the victory on reaching Keter.

Movement:

The basic movements are up and down arrow keys, and the A, S, X, Z keys for diagonal movements. On Yesod level you can wrap around the board edges, and on Tiphereth level you can move sideways with left and right arrow keys.

I’m aware that this is a 10 day entry, I also participated in the jam.

So how do I move things to a higher level in the alchemy paths?

(1 edit)

The game board is randomised without any checks on movability, so it can happen that you are stuck in the beginning if you are surrounded by the dark hexagons. Just start a new game in that case.

For advancing, you need to first collect two diamonds or gems for the Malkuth level. Then you start to get moons for the second sephirah, which is Yesod. When you have three gems and two moon, you start to get Hods (Mercurius) on the boards and so on.

I just added more information about the symbology and philosophy on the game page, that acted as inspiration for this game.

(+1)

Oh, so I’m collecting them, rather than moving them? That makes a lot more sense now.