(NeutralCard (CardCommon {mana = (), text = (), textSzOffset = (), tile = ()}) (NeutralObject {neutral = InfernalHaste, teams = (), title = ()})): mana available is 0, whereas card costs 1 mana
I'm not surprised there are bugs, because this is still a prototype. Before the first true release I will thoroughly test all interactions. If you have further details on how you did this, please give them to me; because - at first glance - I can't reproduce it.