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During the jam, I learned a lot of nuances on optimizing my game, since I was making a game with realistic graphics and at the beginning of development the FPS was 3 times less than at the end.

I was a little upset that the project was not compiled due to the plugin update, but after 4 hours I set everything up. Now I will be more careful with updates (although I still work on early access Unreal Engine 5 =)).

Yeah, your games plays smoothely and is itself -> great! Thanks for sharing your experience!

I have also seen many games made on Unreal, and some of them really making my Ventilators in PC work HARD XD