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(4 edits)

I really appreciate the use of gradients and how you managed to differentiate foreground from background quite easily. You have smooth animations and the style is consistent, and it was very thoughtful of you to have the character respawn near the death spot - thank you for that. If I read the readme section right, it looks like this was done in one day which is very impressive

A VERY VERY big thank you!  The gradient part was hard enough, I do have a keen interest in animation. And welcome for that 'character respawn near-death spot'. Yes this was submitted on the last day of the jam because the game I was planning to make with my team was not able to be completed so I submitted this instead, which I made during the jam JUST IN CASE