This week:
- I worked on polishing the events system:
- Now you will be able to see branching narrative:
- Each action will open a different story branch, one branch if you fail, and another branch if you succeed.
- Each time you select an action you get:
- A section that tells you if you succeeded or failed the action.
- The effects of the actions.
- Now you will be able to see branching narrative:
- I started working on the employee management screen, when I finish it:
- You will be able to see available candidates for hire.
- Compare between actual employees, candidates, and between each other.
- You will be able to compare inventories/stats, name, face, and payment.
- Hire and fire employees.
I will not upload a new version this time since there is no actual new things to play with.