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New in the previous week:

  1. Fixed: windows glitched visually when you opened more than one.
  2. Fixed: some bugs in the market and item transfer window.
  3. Fixed: when you clicked an icon, the square selected did not appear correctly.
  4. Fixed: the workshop did not read the resources you had in the robot storage.
  5. Fixed: now the game reads the employee you assigned as an explorer (in the role window) when exploring a sector.
  6. Changed the way planet tiles are placed, so that sectors are more interesting to explore and feel less random and chaotic.
  7. Added walls and pathfinding to the planet map.

Try it here: https://chrisibarra.itch.io/pec