What game engine did you use to assemble the sprites and animations, or did you use one?
I'm trying to build a character customization scene in Unity. It seems like I need to break apart some of the sprite sheets into the various colors, which I have no problem doing - I figured out how - but I was just curious how you did it for your demos.
Also, was there a small issue with the white pants (top right-most image)? I erased a small piece of that one.
Thanks.