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What game engine did you use to assemble the sprites and animations, or did you use one?

I'm trying to build a character customization scene in Unity. It seems like I need to break apart some of the sprite sheets into the various colors, which I have no problem doing - I figured out how - but I was just curious how you did it for your demos.

Also, was there a small issue with the white pants (top right-most image)? I erased a small piece of that one.

Thanks.

Hey! do all pixel art related things in aseprite. Thanks for letting me know about the pants, I'll have a look at that!

Thank you, shubibubi. I also think I found a missing color in the pants - green_light, and I wasn't sure if the colors are sorted the same way as they are listed in the info.txt. I also have some other suggestions. Could I reach you via Discord, perhaps? Would you like my Discord name?