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Hello everyone! well this month is a roller coaster as somethings have been worked on and been changed. I figured tho why not keep everyone up to date of what is happening. Development is still on going! at the moment I am working on a few tests to see if there is a way to get around overflow limits. In simple terms if you say get health to alittle over 2 billion most if not all health related functions break. This is no good and so I have working hard to see if I can create a way for players to beable to keep going and gaining higher stats. But there are some holes in the road as problems are showing such as setting limits to prevent over healing and making things alittle harder then they should.
I do not know if this will be finished and maybe put on hold if to much is being sunk into this experiment. But one way or another it is a problem that will have to be worked on for the direction and ability of the game I want to be working.

I will do my best to try to keep things up to date. But if I go silent I am most likely still trying to make it work. Well till next time thank you all for any and all support!