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Day 7 Update

Good day today, but I've got to head out of town this Friday, so that leaves only four days to finish, and there is still a ton to do. I should have all day Tuesday to work on this, which will help a lot. I'm hoping I can make a huge push then.

Today, however, was a good day. I got the health bar working. I got the hydration bar working. I added water bottles which add hydration. I also got some object respawning working, and adding some player motion tweaks.

Things left to do:

  • Add four more levels (Monday)
  • Add navigation guides to the first level as a tutorial (Thursday)
  • Add an end point for a level (oasis) (Monday)
  • Add snakes as an enemy (Tuesday)
  • Add quicksand as an obstacle (Monday)
  • Add vultures as an enemy (Tuesday)
  • Add fire as an obstacle (Monday)
  • Add a mechanic for moving between levels (Monday)
  • Add a splash screen. (Tuesday)
  • Add a start, pause, end game, and resume menu (Wednesday)
  • Other stuff I can't think of at the moment. (Thursday)
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Great progress! The hydration concept is really neat.

Thanks! Getting the health and hydration bars working felt great. It was new ground for me, and I had to piece together stuff from three tutorials to figure it out. I was stoked when I got it working.