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Pretty cool! I'm going to give my honest thoughts here.

The metroid inspiration is obvious, but you do enough new that it feels like its own thing. I especially like the crouching mechanic and how limited the  jump height is. Makes the character and world seem more realistic and makes you think about traversing the world differently that you would in most other platformers in this genre.

The only real issues I had were that I thought the character sprites looked weird, and the boss/escape music wasn't very intense. Other than that the art and sounds are great! Can't wait to see where this project goes.

Hey, thanks for the feedback!

In response to "jump height, crouching, traversing the world" - You got that pretty spot on based on how I want the game to feel. :) And yes, the inspiration from metroid is obvious, I'm definitely not hiding that. I want it to feel as much as a metroid game as possible.

Yeah, the music is very much work in progress at the moment so that will definitely improve at some point.

I'm planning to update the demo very soon(tm), which will include lots of sprite updates among other things. Hopefully that will improve most of what you were thinking of.

Anyway, glad you like the game. ;)