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Very nice idea, it's the opposite perspective of how things usually go in space flight games, where you are the rocket most of the time. The gameplay seemed fine, not too hard, but not too easy either. The moving camera gives you more space, but it can also distract when it moves a bit longer distance at once.

I'd like to invite this game to take part in our contest, the Game Development World Championship!

Thanks for playing! I'll definitely look into camera movement and GDWC.

That'd sound great then!