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This is a delightfully creepy top-down shooter. It's clear you had a good think about how the mechanics of this sort of game work and implemented it pretty well.  The scribble approach to animation, paired with the monochrome, makes it a little creepy too. 

The enemy types are diverse enough to keep the game interesting! Each has a unique design that adds to the challenge - from enemies that move quickly, require a lot of damage to down, or have unpredictable and erratic pathing, making them hard to hit. 

One aspect that really added to the challenge was the inclusion of friendly fire. This makes it really difficult as the player must loop back around instead of shooting at enemies from the other side of the room. I ran afoul of this design feature a couple of times!

Thanks for submitting this game to the 'A Dark Room' jam!  

- FSV