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The game has an interesting concept and I really liked its art style, however it took me a while to understand its mechanics. I would suggest to add a mini tutorial if you plan to keep working on it and reduce the wait duration between enemy waves (day and night cycle).

Thanks for playing! 

I appreciate the feedback, and I agree with shortening the long duration. When I went in to this concept I wanted a 'Kingdom' vibe (if you've played it?) of having to plan for the next attack that comes in the night. 

Don't know how many days you played my game for but the enemies do multiply on later days. Didn't have the time to test thoroughly though. 

Thanks again, really appreciate it :D