Really great work with the atmosphere - the visuals are very stylish and the insect (cricket?) sounds in the background make it really feel like night time. When I first saw an enemy character, the blob of darkness, it was honestly a bit scary, the way it just silently goes after you. If there's something the player can do wrong it's going to the water, it seemed like you can easily get stuck there and so be swallowed by the darkness.
I'd like to invite this game to our Game Development World Championship!