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I'm working with Unity 2020.3 for this project. At first I intended to make a small demo game for the Adventure Game Jam (and maybe adding more things for the rest of the Devtober) but I ended up planning up for way too long (almost 4 days) just for a small playable game (as intended).  Come up with an idea, sketch it out, then find out it's impossible with my current knowledge, or the map involved is too broad, or realizing the idea wasn't even good to begin with. I guess I'm just slow and easily distract, but anyway at last I come up with a rough story.

So the game is about a group of people got stuck in an old building (kinda like the manga Rabbit Doubt) so they have to find a way out. That's the first idea but maybe it will change while the game progressed, who know.