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Really enjoyed this! Loved the design of the building and the pacing was great. It kept me interested in moving forward even without any obvious narrative. The puzzles were the highlight for me along with being chased by mannequins with fairly decent AI. Mannequins usually bore me.

Mainly only had two issues. Interacting with objects was problematic. I don't know if it's because I was in windowed mode instead of full but it wasn't as responsive and accurate clicking and dragging items and objects, which is important since the puzzles rely on that. 

Also, the lighting effects were lovely but that faded hazy film over everything was distracting and made everything look washed out and fuzzy. You spent so much time on details, I want to see them. Would really prefer visual clarity. 

Not usually a fan of atmospheric horror games that give you a gun farther in since it takes away the tension, but I think you balanced that well by having limited ammo with no counter and an increase in AI's aggression.

Encountered what seems like a bug near the end. The "person" just stops chasing me when moving the lion statues and is stuck in a loop of breaking through the door. Anyway, this was fun and well-executed with puzzles I really enjoyed. Kudos on getting this far in five weeks. Keep going and good luck on future projects!