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Difficulty...

A topic by CountMoxi created Mar 16, 2018 Views: 847 Replies: 4
Viewing posts 1 to 4

This game seems needlessly hard. For starters, you only have a melee weapon at the start so you get super close to all your enemies. Combine this with you low HP (2 -3 hits if you're lucky) and the fact that enemies respawn once you leave a room, some enemies like the birds can move through walls, and that dying sends you back to the title screen, playing the game just seems too much like a chore. 

I would say give the player a gun at the start. The knife is way too weak as a starting weapon. And Increase HP a bit or at least give us checkpoints so it's not a hard reset on death. 

I did like the art for the game, and the narrative was intriguing as well. It definitely has a Cave Story vibe to it, and I think if the difficulty was toned down a bit, a lot of people would enjoy playing this game.

Developer

Thank you!

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These are two different games. I think Hack9 was originally released in 2008 and Hacker9 in 2010.