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hiya is this easy to use?

(+2)

That's the goal!

VNgen is code-based, but it uses a custom scripting syntax that's designed to be both easy-to-learn and powerful. Since VNgen is based on GameMaker Studio, you can either stick strictly to simple VNgen script, or you can expand with custom GML.

To get a feel for it, I'd recommend looking over the Getting Started guide in the included documentation: https://docs.xgasoft.com/vngen/getting-started/intro-qscript