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What I really like about your p&c games is the attention to small details. Guy below shoots into the air? The upper floor has holes in the floor. And there were similar bits in your other games. Really nice!

This one was good. Some things didn't make as much sense (the first guy staying in your room the whole time; the fat guy not telling the taste difference between different cheeses (though this might have been a kick at his pretentiousness?)), but I guess they work as far as gameplay goes.

So, when are you gonna make a full-fledged adventure with several hours-worth of gameplay?