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After some consideration, I have decided to go with a 2D game instead of a 3D game.  Below is an update design doc.

Adventure Game- V2.0

-2D Adventure Game

-Undead Theme

-Cave setting

-Player is a skeleton.

-Skeleton can use melee weapons to fight enemies.

-Player fights their way through the cave.

-Enemies include: miners, bats and slimes.

-Skeleton loses HP after damaged.

-Losing head after 3 damage results in character death and respawn.

-Water regenerates player. 

-Pools of water can be found throughout cave.

-Defeated enemies drop loot.

-Treasure chests can also be found.

-Player will have a health bar, score counter and timer