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I've finally begun playing this gem I've found, and my thoughts and feelings are many and forming.

I would like to start however by expressing something: I very strongly like the art of this game, and much of that has to do with - bear with me - the Western elements.

I can tell that at least a little bit of anime influence was present, as exemplified by the frame when the restaurant floods, wherein Carrie's eyes are squinted in those upside-down sevens and the way her arms are shown to flounder. The ''teleport'' the character playing the barista role does also reflects this.

However, much of the rest of the art style is impressive and reminds me of two of my personal favorite periods of American Animation History: the late classic era, when characters were still drawn like their 1920's counterparts, yet the animation grew increasingly fluid, limbs grew slightly more jointed, and colors were added to bring out character; and, the golden age of animation, in terms of how expressive Carrie, Calcia, and the patrons are. I can just imagine a contemporary-styled Hannah-Barbera or a Disney short film about each of these characters, complete with those smooth eye rolls and signature visual gags.

It's not just these, either. The art style, in terms of individual frames and scaling - especially in the slide show sketches between stages - remind me of Sunday Newspaper Comics like classic Popeye and Peanuts.

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Mind you, Mr. Rudolph's art style stands as distinctive on its own; he's made a unique work here for Carrie. That being said, the similarities and, as they apply, inspirations by these keystones of cartooning need to be acknowledged and given credit.