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Day 11:

Not much to show today, sadly. Wanted to work on the ball camera, but instead I encountered so many problems with it which I have to think about first. Going to move the implementation of the ball camera to a later date after devtober, because I noticed this isn't really a task which fits into my idea of devtober and what I want to achieve.
Nevertheless I learned really much today, be it signals which have to be reconnected or that Godot can't tell the difference between "Left & Right Shift".

Because of that I only fixed some bugs today which floating points not being shown and gave the game some proper controls (even though not the ones which I wanted to have for the keyboard, see sentence above).


Day 12 ToDo:

  • create sound effects in Cubase