A fruit powered VR controlled combat mech battling time itself ?
Well i guess you definitively nailed the surrealism on this one that's for sure :p !
So, silly jokes aside it's a fun game. I like the cartooney/wobly lines style you went for, really adds life to the various sprites.
Plus i really enjoyed the fact that even if there's a tutorial you can also easily jump right in and figure things out on your own and still manage to have a run that lasts for a while.
If i had to nitpick, i'd say i just felt like the enthropy events were a little bit unclear, as the icon that pops up with the explaination doesn't stay on for long, and i only got a different style of ennemy once after an event (the enthropy worm) but at other times i was just having either the melting clocks or the doomclock again.
Regardless cool game, well done :)