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Thanks for the feedback, credit to https://egordorichev.itch.io/adve for the tileset I can't take credit for that. Because the Godot engine was a bit finicky I had to increase the physics frames to 120/s so in the browser it can get a little slowdown. I could definitely tweak some things for the browser version though. Sounds are coming soon, just hadn't sorted that for the first release.