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(+1)

The game is ok, i have a bunch of things i like and some things i hate or need improvment. Lets start with the pros:


the game looks very good and has a lot of potential.


cons;


The story doesnt make a lot of sense and the grammar is worse than my grammar, things happen too quickly and the story is very boring right now. you can theoricly beat the game in 5 minuts but my playthrough lasted only 7 minutes.


conclusion the game has a lot of potential but right now it really bad. I understand that the game is practicly in the beta but still i would like to see more effort being put in i

(-1)

The reason the story is as it is comes from the development style, not the writers themselves. Most devs for these games use one of 3 styles:

Route By Route, where a route is done completely before doing another, has more filler but is more linear.

Chapter By Chapter, where multiple routes are done at about the same time but are more interconnected, has less filler so seems rushed but is less linear.

Sandbox, where there are no routes and content consists of events with weak flag requirements, allows more creative freedom for the devs but results in a lot of inconsistencies and recycled content.

This game is Chapter By Chapter. Nonlinear with less inconsistencies, but less filler so story is buffed by intersecting routes where possible.