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I loved this. It's got a nice retro pixelart style, which with the music put me in mind of early DOS or the Megadrive. It was simple to pick up but still pretty addictive; I ended up finishing the whole thing (which I was not expecting as I'm generally awful at boss battles).

I also really liked how you included the mech pilot aspect. That's something I'd originally hoped to include on mine as well, but ran out of time. It's done really nicely here, with the avatar on the UI and customised paint schemes.

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Thanks happy that you liked it :)

Pretty big Megadrive fan so yeah, the influence tends to come from that for the pixel stuff XD even if here i mixed it between the old Mechwarrior game on that system, with more modern stuff like Brigador but aimed for something in between these 2 at least gameplay wise.

Cool to hear that you played it through the end !

I wanted the difficulty to be as accessible as possible to all skill levels with it still being a bit more versatile with the character stats system, originally i wanted the characters to have even more impact on gameplay like different movement speeds and all but then i came in front of the hurdle of having to figure out what minimum speed would still remain playable and considering the time for the jam plus all i had to do at this point i decided to scrap that and went for the more simplified system that's in the final release, and of course i didn't wanted to have such a system and have every character just pilot the same colored mecha so i took the hard way and decided to have a custom paint scheme for each character, and of course even in the select menu :p so i'm happy also that you like the extra effort ^^