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I don't think so. Controller input inversion will not change sounds. I will try sending you a folder.

okay!

I can import a folder in unity as long as it is made to be recognize to be added as a project for editing in unity. i have unity version 20203,19

sure. I was using unity 2020.3.3f1 tho. Therefore, if you will use any other version, it may bring errors. 
I will not be able to help you with the errors so do it at your risk.

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with a folder that is recognized as a project to add and edit in unity i could add new music with audio controller with gameplay tracks and make build with new music added!

https://drive.google.com/file/d/1X03uS8GHioMA9r8nBu0fTqc3gP4jmwYF/view?usp=shari...

you can download it from here

hey. there's all kinds of errors. i downloaded 20203.3f1 unity and there is all kind of errors. errors like the game play is in a big square screen yellow trim box and not in the latest shape you made it in. the spiders and snakes appear together but the controller can't aim the weapon at enemies to shoot straight. God mode is missing. 2 player is missing. Main menu screen is missing. how do i fix it?  

that is weird. I exported all the files and the whole project. Try to delete it and downlod again. I just checked the project from my side and everything looks fine. 

on my end on unity i have a hierarchy under that is main camera with cube symbol, main menu controller with cube symbol, UI with cube symbol, audio controller with cube symbol, and scene changer with cube symbol. all of this is under hierarchy tab. when i click on audio controller with cube symbol under hierarchy it reveals the inspector and the gameplay tracks i can change and replace. inbetween hierarchy and inspector tabs in the middle of both of them is the project tab with a folder icon next to it. and under the project tab with folder icon is assets and inside assets is music and when  i click on music in assets under project tab i can import songs import mp3 songs into the empty space. once it is put in empty space. i can then create new audio slide in gameplay tracks and put the song in there. that's how i can do it. does this help?      

i just found the menu screen but the controller can't activate any of the modes on the menu. error message: the referenced script on this behavior (Game Object Main Camera) is missing!  

the controller can't make the laser pointer move to aim laser at enemies

the reference script (unknown) on this behavior is missing 

the latest shape of the game isn't there. it's a big square box with yellow trim. the square box looks cool but it's not the current shape with the bending. and the controller can't shoot or aim at enemies. the controller can't make any of the buttons on the menu screen work. all kinds of problems!

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sometimes starting an old project with a new unity compiler may stop it from working well. 

how do i get it working well? 

I do not know. I tried to export the project to my laptop and it works there. I have no idea where is the problem with your editor. 

I may try creating a package that you will be able to import to a project as an external asset. Maybe that way it will work.

okay. i hope it works. i don't know either. for some reason the scene was laser rage in a big square yellow colored box. it had the enemy types of spiders and snakes but for some reason it didn't feature the cool shape you made that allows the spiders to bend in the new structure. the controller couldn't aim and shoot. i had to find the menu screen and when i did controller input didnt work to choose and play the different modes. and i couldn't use audio controller to import songs and add cause there wasn't an audio controller to use in it. it wasn't possible to import songs in the prefab for music. something was blocking it. i'll go for anything that works. i just want to be able to add new music into the game and showcase this game with new music added on my page. can you configure audio controller to show on there and work? cause with audio controller in inspector i could import new songs and add them into the game in a webgl build.