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Pixel Fx Designer

Design pixelart effects and render them to .png sprite sheets or .gifs · By CodeManu

Very cool!

A topic by ataos created Jul 16, 2018 Views: 495 Replies: 3
Viewing posts 1 to 3

Hello, I'm planing to get this before the offer expires, but I've got a question, im learning using it from the demo, what's the diference between the demo and the full version?

Developer

Hi there ataos!

The only difference between the demo and the full version is that you can't export your effect to a .png spritesheet or a .gif. You have all other features available so you can know exactly what you are buying. :)

oh glad to know, I'm trying to learn something, I have a example to show.


The circle is moving at 360, and the ice is making a something like a 7, how I would make it only move up and down? I tried to look but I dont understand what's the option for make they move like this

Developer

In order to get the random movement of the "ice trail" effect I used the "Circle" and "Hor.Sin" functions. The "Circle" functions moves the mitter in a circle for the given time, and the "Hor.Sin" moves the emitter in an horizontal line like a sine wave. The mix of both looks like that. You can tweak the amount of those effects and the time to get more "random" movement. :)