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Update 4 (end of Day 3):

  • Tooltips for UI Resources
  • Day and Month system, mostly to manage resource flow
  • Resource Manager
  • Resource flow (#/day)
  • All other resource changes go through this manager
  • Adjusted manager relations (trying to get everything to connect via the GameManager)
  • Reduced foundation placement splash size
  • Resource removal text is now instantiated to allow multiple to show up
  • Adjusted build manager to allow normal structures to be placed on top of foundations
  • First structure: Power Station!

Tomorrow will most likely be a focus on getting most of the structures in the game, and ironing out bugs relating to the resource system to boot! Onwards to day 4!