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While the time-travel mechanic was pretty cool of itself, it honestly feel slightly clunky to use. Perhaps since I'm not the best at these games, I usually time-traveled to my death again and again.

That being said, the boss fight was challenging and great.

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I'm glad you enjoyed the fight! It's my first time making this type of game so I'm glad it was at least challenging :)

The trick for the time travel in my experience was to stop it yourself in a spot where you felt safe instead of letting it run to the end (use it on your own terms). That being said, if I were to revisit this concept, I would probably alter it somehow to cut down on the rewinding-into-death, maybe give some invincibility frames after you're done rewinding since it does replace the bomb.