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Hi gdewaele, thanks for your support. I'm glad you like the collection :)

There are some outfits for the humanoid characters (human, elf, orc, goblin, halfling and dwarf) available for Patreon supporters. But they are only covering the base animations: idle, walk, attack, dmg and die, and also the spell animations for the wizard outfits. The outfit system is very difficult to handle in an ever-growing open-ended collection like Minifantasy. 

The reason is that I often introduce new animations for the 6 humanoid characters in new asset packs (for example, the crafting and professions asset pack include a lot of animations to use the workbenches, the fishing animation, bug catching animation, etc.) To maintain a collection of updated and usable outfits I would need to make new animations for every piece of the already existing outfits to match the newly added animations. It will just add more and more work if I decide to add a new outfit, as there are more and more animations being added.

As I would need to retrospectively update every outfit, it will lead to a point where I spend more time maintaining outfits than making new real content. That's why I decided to stop adding "official" outfits for the playable characters.

For the NPCs it was a different situation because those characters animations are limited and they will not receive new animations, So I don't need to worry about retrospective updates.

Other devs using Minifantasy assets have solved this problem making the outfits needed in their games using as a template the outfits you can find on Patreon and in the myriad of NPC's pack.

I'm sorry for the inconvenience it may cause you. If you have any other questions don't hesitate to ask.