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Thank you very much for the feedback, indeed there were some issues with the spawners of the enemies that were causing a terrible lag. I have uploaded a last patch (Devlog Last fixed)

The truth is that it is an ambitious project for 2 weeks, but thanks to your review I will be able to fix it in a few days

I have not been able to replicate the audio problem ( I focus on it ). However, I have separated the help objects more so that they are not activated at the same time.

Any bug comment it. It will be well received.

Thanks a lot.