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I got this:

Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: OpenGL is not supported by the video driver.

at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.createDisplayPixelFormat(LwjglGraphics.java:299)

at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:179)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:141)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:123)

Caused by: org.lwjgl.LWJGLException: Pixel format not accelerated

at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)

at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)

at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:253)

at org.lwjgl.opengl.Display.createWindow(Display.java:306)

at org.lwjgl.opengl.Display.create(Display.java:848)

at org.lwjgl.opengl.Display.create(Display.java:757)

at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.createDisplayPixelFormat(LwjglGraphics.java:289)

... 3 more

Hmm, what kind of GPU do you have? The "pixel format not accelerated" thing can apparently pop up on older AMD/ATI cards. There's unfortunately no fix I can provide for that for this demo. I may be able to fix this for future versions though.