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Deadly mech dodgeball ! 

haha jokes aside its a fun concept, and i like how you have to play around with the physics to kill the enemies instead of having a traditional weapon. 

However i don't know if i'm using it wrong or if there's a glitch but the kick move doesn't seem to get the ball any airtime, so it was kinda hard to hit the enemies since they all fly :(

So i played in a bit of a weird way where i'd manage to kick the ball to have it reset and try to run under where it spawn to catch it and jump to have it go airborne.

other than this, i dig it, the spritework is crisp and cool and the tune rocks !

Well done :)